Medical Problems 2: The Witcher Disease




The Download:  Medical Problems 2


Summary:
 

A messenger reaches Geralt with urgent news from Lambert:  Vesemir and Eskel are gravely ill.  Sick?  But witchers don't GET sick.  Ah, but this illness is a created thing.  The stolen witchers' secrets have been used to create an illness especially designed to overcome a witcher's prodigious immunity to disease.

Someone must find out who has done such a thing and get that person to reverse the illness.  That "someone" is, of course, Geralt. :-)


Description:

A mage has used the stolen witchers' secrets to create a disease that's specifically targeted to witchers, one that will overcome that famous witcher's immunity. Who has done such a thing? And why? And most importantly, how can Geralt stop them? Play "Medical Problems 2: The Witcher Disease" and find out.

If you played "Medical Problems 1: The Village Mystery," "Medical Problems 2" is the continuation -- and conclusion -- of that story. But if you didn't play "Medical Problems 1," it's okay; you can still play "Medical Problems 2." The new adventure opens with a recap of the story so far, so you can dive right in. Of course, if you want to play the first "Medical Problems" before you play MP2, don't let me stop you! (If you want it, you can get it here.)  But you don't have to. 

This new adventure for The Witcher has several different possible endings, depending on which choices you make while playing.  Five choices each have consequences, and which ending you get depends on the combination of choices.  (You can read about the choices and consequences here.)

Geralt has monsters to kill, human lives to save, a mystery to solve, and witcher contracts to fulfill.  There are also some ladies to woo, though all but one of those encounters is optional. :-)

Estimated playing time:  4 - 6 hours.



A couple of notes:

1.  At a few points during the adventure, Geralt will start to walk somewhere by himself.  Please let him do so!  This is usually a part of the story.

2.  Triss tells you not to move while she's teleporting you or while you're using the teleportation scroll that she gives you.  Listen to her!  Don't move after you've started teleporting until you get where you're going and the teleportation special effect turns off.  You don't want Geralt to arrive missing an arm, do you? :-)

3.  The Witchers' Laboratory and the Old Ruins are both HUGE areas in Djinni, even though only a small part of those areas is actually used in the game.  Powerful computers have no trouble with those areas, but older computers sometimes have difficulty, and if the game is going to crash, it will probably be during the loading of one of these two areas.  Please, SAVE YOUR GAME before you go into either of those areas.  If either of them gives you trouble, turn off all non-essential background tasks on your computer.  The crypt area (which is what both of those areas use) is a big strain on computer resources; I don't know what CDPR was thinking when they made it.


Download Details:  

Once it has downloaded, you should have a file called med_prob2_ver1_4.exe, and if you look at it in Windows Explorer, it should say that it has a filesize of 404,243 KB.
 
This file is a self-extracting 7zip archive.  That means that if you double-click on the file after you've downloaded it, it will unpack itself; you don't have to have 7zip on your computer to be able to unzip it.  It's not an installer, though; you'll still need to put the adventure file where it goes.  (If you need help installing adventure files, see the Installation Instructions.)

Once you have extracted the file, you should have a file called med_prob2.adv, and
if you look at it in Windows Explorer, it should say that it has a filesize of 794,945 KB.  Also included are four text files:  mp2_installation.txt, mp2_hints.txt, mp2_walkthrough.rtf, and mp2_choices_and_consequences.rtf.

 
How to get help, ask questions, and make comments:

If you like "Medical Problems 2," I'd love to hear what you like about it!  You can send comments to medicalproblemsquiz at gmail dot com.

You can leave questions or comments at the "Medical Problems 2" thread at the official Witcher forum or at the "Medical Problems 2" page on the Witcher Nexus.


"Medical Problems 2" comes with four helpful text files (which are also available on this site):

1.  Installation instructions
2.  Hint sheet
3.  Walkthrough
4.  Choices and their consequences

Walkthroughs take half of the fun out of a game, so it's only there in case of a playing "emergency." :D  If you get stuck or have a question that isn't covered in the installation manual or the hint sheet, ask it in the Medical Problems 2 thread on the Witcher forum, and I'll answer you.  (Don't try to send mail to corylea.com; I don't get mail here.)

And don't forget the Pictures!


Version Details:

This is Version 1.4, which made the subtitles for the Adda movies part of the movie itself, rather than having the subtitles added by the cutscene editor, since the cutscene editor was flaky and didn't always put them in the right place.  It was released on November 12, 2011.

Version 1.3, which changed a line of conversation in the "Geralt starts in a cell" path to better reflect what Geralt should learn from that conversation.
Version 1.2:  Removed a few test items that were inadvertently left in version 1.1
Version 1.1:  Improved one of the cutscenes, inadventently left in some items that are used for testing the adventure
Version 1.0:  Initial release, on May 14, 2011



Credits:

"Medical Problems 2: The Witcher Disease" is copyright 2011 by Cory Lea Kerens. 

This adventure was released under the Creative Commons License:  Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0)  More about this creative commons license

Everything that wasn't made by CDPR was made by me, with these exceptions:

1.  Thanks to my wonderful playtesters:  Adam "Fantasta" Dukszto, Ahmet Vural (e-ahmet), and Soukyan.
2.  Thanks to Felldude for the wonderful new Triss and Shani textures.
3.  Thanks to RedFlame Interactive for the placeable trees.
4.  Thanks to Mboro for the heraldry shields used on a few of the banners and guard uniforms
5.  Thanks to Kevin MacLeod at incompetech.com for the use of his music "Nothing Broken."
6.  Thanks to DalomarGrimm at Freesound.org for the bone-breaking sound
7.  Thanks to thanvannispen at Freesound.org for the woman screaming sound
8.  Thanks to the authors of the Djinni wiki -- especially RedFlame Interactive -- for helping me get started.





If you're looking for help playing The Witcher, check out the official forum, the Witcher Wiki, or the Gamepressure guide.

If it's Djinni help you're looking for, check out the Djinni section of the official forum or the Djinni Wiki.  Or you could send me a PM at the forum, and I might know enough to help you, or I might not.  

Please don't try to send mail to corylea.com, because it won't get through -- I don't receive mail here.

Also, I don't have a Twitter account; the person who tweets under the name "Corylea" is someone else.


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