A messenger reaches Geralt with urgent news from Lambert:
Vesemir and Eskel are gravely ill. Sick? But
witchers don't GET sick. Ah, but this illness is a created
thing. The stolen witchers' secrets have been used to create
an illness especially designed to overcome a witcher's prodigious
immunity to disease.
Someone must find out who has done such a thing and get that person to
reverse the illness. That "someone" is, of course, Geralt. :-)
A mage has
used the stolen witchers' secrets to create a disease that's
specifically targeted to witchers, one that will overcome that famous
witcher's immunity. Who has done such a thing? And why? And most
importantly, how can Geralt stop them? Play "Medical Problems 2: The
Witcher Disease" and find out.
If you played "Medical Problems 1: The Village Mystery," "Medical
Problems 2" is the
continuation -- and conclusion -- of that story. But if you didn't play
"Medical Problems 1," it's okay; you can still play "Medical Problems
The new adventure opens with a recap of the story so far, so you can
dive right in. Of course, if you want to play the first "Medical
Problems" before you play MP2, don't let me stop you! (If you want it,
you can get it here
But you don't
adventure for The Witcher has
several different possible endings, depending on which
choices you make while playing. Five choices each have
consequences, and which ending you get depends on the combination of
choices. (You can read about the choices and consequences here.)
Geralt has monsters to kill, human lives to save, a mystery to solve,
and witcher contracts to fulfill. There are also some ladies
woo, though all but one of those encounters is optional. :-)
Estimated playing time: 4 - 6 hours.
1. At a few points during the adventure, Geralt will start to
walk somewhere by himself. Please
let him do so!
This is usually a part of the story.
2. Triss tells you not to move while she's teleporting you or
while you're using the teleportation scroll that she gives you.
Listen to her! Don't move
after you've started
until you get where you're going and the teleportation special effect
turns off. You
don't want Geralt to arrive missing an arm,
3. The Witchers' Laboratory and the Old Ruins are both HUGE
in Djinni, even though only a small part of those areas is actually
used in the game. Powerful computers have no trouble with
areas, but older computers sometimes have difficulty, and if the game
is going to crash, it will
be during the loading of one of these two areas. Please, SAVE
YOUR GAME before you go into either of those areas. If either
them gives you trouble, turn off all non-essential background tasks on
your computer. The crypt area (which is what both of those
use) is a big strain on computer resources; I don't know what CDPR was
thinking when they made it.
it has downloaded, you should have a file called med_prob2_ver1_4.exe,
and if you
at it in Windows Explorer, it should say that it has a filesize
of 404,243 KB.
This file is a self-extracting 7zip archive. That means that
you double-click on the file after you've downloaded it, it will unpack
itself; you don't have to have
7zip on your computer to be able to unzip it. It's not an
installer, though; you'll
still need to put the adventure file
goes. (If you need help installing adventure files, see the Installation
Once you have extracted the file, you should have a file called med_prob2.adv,
you look at it in
Windows Explorer, it should say that it has a filesize of 794,945 KB.
Also included are four text files: mp2_installation.txt,
get help, ask questions, and make comments:
like "Medical Problems 2," I'd love to hear what you like about it!
You can send comments to medicalproblemsquiz
at gmail dot com.
You can leave
questions or comments at the "Medical Problems 2" thread at
or at the
"Medical Problems 2" page on the
"Medical Problems 2" comes with four helpful text files (which are
on this site):
and their consequences
Walkthroughs take half of the fun out of a game, so it's only there in
case of a playing "emergency." :D If you get stuck or have a
question that isn't covered in the installation manual or the hint
sheet, ask it in the Medical Problems 2 thread on the Witcher forum,
and I'll answer you. (Don't try to send mail to corylea.com;
don't get mail here.)
And don't forget the Pictures!
This is Version 1.4, which
made the subtitles for the Adda
movies part of the movie itself, rather than having the subtitles added
by the cutscene editor, since the cutscene editor was flaky and didn't
always put them in the right place. It was released on
Version 1.3, which changed a
line of conversation in the
"Geralt starts in a cell" path to better reflect what Geralt should
learn from that conversation.
Version 1.2: Removed a few test items that were
inadvertently left in version 1.1
Version 1.1: Improved one of the cutscenes, inadventently
some items that are used for testing the adventure
Version 1.0: Initial release, on May 14, 2011
"Medical Problems 2: The Witcher Disease" is copyright 2011 by Cory Lea
This adventure was released under the Creative Commons
Attribution-NonCommercial-NoDerivs 3.0 Unported (CC BY-NC-ND 3.0)
More about this creative commons
Everything that wasn't made by CDPR was made by me, with these
1. Thanks to my wonderful playtesters: Adam
Dukszto, Ahmet Vural (e-ahmet), and
to Felldude for the wonderful new Triss and Shani textures.
to RedFlame Interactive for the placeable trees.
4. Thanks to Mboro for the heraldry shields used on a few of
banners and guard uniforms
5. Thanks to Kevin MacLeod at incompetech.com for
the use of
his music "Nothing Broken."
6. Thanks to DalomarGrimm at Freesound.org for the
7. Thanks to thanvannispen at Freesound.org for the woman
8. Thanks to the authors of the Djinni wiki -- especially
RedFlame Interactive -- for helping me get started.
If you're looking for help
Witcher, check out the official
forum, the Witcher
Wiki, or the Gamepressure
If it's Djinni help you're looking for, check out the Djinni section of the official forum
or the Djinni
Wiki. Or you could
send me a PM at the forum, and I might know enough to help you, or I
Please don't try to send mail to corylea.com,
it won't get through -- I don't receive mail here.
Also, I don't have a Twitter account; the person who tweets under the
name "Corylea" is someone else.
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