Advice for New Sims 1 Players
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Welcome,
welcome! I hope you'll enjoy The Sims 1! Before we get
started, let me say that all of this advice is based on playing the
game that was released in 2000 - 2003. The re-release is not yet
available, so I don't know what -- if any -- changes EA may have made
in the re-release. But if they hold true to form, they probably didn't
make any. :-)
One thing to know before you begin -- it will seem very difficult in
the beginning, but
it gets easier, as you get some practice and as you learn how the game works. When I first started playing
The Sims 1, I found it difficult to manage a single sim, but now that
I'm an old hand, I routinely run families of EIGHT with no
problem.
The "p" command -- for "pause" -- is a useful one;
feel free to use it anytime you need a second to think. When
you're just starting out, you may want to keep one finger hovering over
the "p" key most of the time. :-)
Needs decline very rapidly in The Sims 1, and one of the uses of money
-- besides for buying food from the fridge and for paying bills at the
mailbox, of course -- is to buy better objects. In general,
expensive items satisfy needs better than cheap ones, so as your sim
earns more simoleons, you can afford chairs that will raise their
Comfort to a higher level, fun objects that will fill their Fun need to
a higher level, and so on.
There are no weekends in The Sims 1; the carpool comes EVERY
DAY. But you don't actually have to go to work every
day! If you skip one day of work, you'll get a threatening
phone call, but you'll only get fired if you skip work two days in a
row. So you can take one day off to work on the skills you
need for promotion or to make the friends you need for promotion; just
make sure you don't take TWO days off in a row.
You can edit a lot -- both the empty houses sims move into and the
community lots downtown or in Magic Town or wherever -- and that can
help a lot. Any landscaping you do on an empty house costs
nothing, whereas it all costs simoleons after you move in.
So, before you move in, plant a row of trees behind your house to raise
the room score of your lot. You can plant flowers, too, if
you want, though you'll need to either water them or hire a gardener if
you don't want them to die, which is why I only suggest trees for
beginners.
Your sim's personality affects how quickly they learn skills.
Sims with four or fewer Playful points learn Logic faster, and sims
with six more more Playful points learn Creativity faster.
Sims with six or more Outgoing points learn Charisma faster, and sims
with
six or more Active points learn Body faster. You basically never
want to give your sim FIVE points in an attribute, because that doesn't
get you anything.
And here's probably the important thing! MAKE SURE YOU
MAKE YOUR SIM EARN TWO COOKING POINTS BEFORE YOU HAVE THAT SIM MAKE A
MEAL. If a sim with fewer than 2 Cooking points makes a meal,
there's a large chance that they'll set the stove on fire, and Sims
panic when stuff is on fire, which often results in their setting
THEMSELVES on fire. So prevent that; buy a bookcase and read
the Cooking manual until your sim has 2 points.
Anything you buy from the store can be sold back to the store for the
full purchase price if you sell it back before midnight. So
if your sim needs special equipment to earn skills, like a chess set to
learn Logic or an exercise machine to earn Body points, you can buy
them, earn a couple of points, and sell them back to the store as long
as it's the same day you bought it. (It would be unethical to do
this in real life, but it doesn't hurt anybody if you do it in The
Sims.) Eventually you'll want
all the skilling equipment, but when you're just starting out, it can
be hard to afford.
Sims need friends for
promotions, and there's a bug in the sims that
come with the game (the ones already living in the neighborhood) that's
easy to work around if you know about it. I have a whole
tutorial about making friends
here.
Your sim cannot earn skill points when away from the home lot unless
you have a mod. So don't play chess at a community lot and
think you'll build logic points that way. (Mods are
modifications to the game made by players and can be downloaded from
many sites. But I recommend that you play the regular game
for awhile before experimenting with mods.)
The sims in The Sims 1 take a LONG time to walk anywhere or do
anything. They often have to turn around a couple of times just to pick
up their plate from the table before they can take it to the sink. So
while the game will warn you that your sim needs to go to work an hour
before the carpool comes, I recommend that you get your sim out of bed
at least TWO
hours before the carpool comes, and three hours wouldn't
be crazy. The carpool will wait for your sim for 59 minutes, though, so
if the carpool shows up at 8, it will wait for you until 8:59 before
driving off without your sim. So you don't have to have your sim ready
to go to work exactly on time; you can wait half an hour or so before
directing them to the carpool.
If your sim is well rested, they'll get out of bed at 6 a.m. If you get
them up before then, they'll get out of bed and start their day if
their Energy bar is full. If their Energy bar is NOT full, a sim will
throw a tantrum when you make them get out of bed, and this tantrum
will take around half an hour. So you REALLY want your sim's Energy bar
to be full when you get them up. :-)
Sims are terrible at putting themselves to bed but want to eat every
hour or two, even when their Hunger bar is nearly full. So I recommend
micro-managing your sims. Feed them twice a day, and put them to bed
early enough that they'll have a full Energy bar when it's time for
them to get up for work. I turn free will OFF (there's a setting for
that on the Options panel) and tell my sims what to do every minute. :-)
If your sims read the
newspaper, if offers ONE job. If your
sims buy a computer, THREE jobs are offered. (There are also modded
computers that offer more jobs, but I'm talking about the
vanilla
game.) You can sell the computer back to the store for the full
purchase price, provided that 1) You sell it back the same day you
bought it, and 2) It doesn't break while you're using it. So if you
don't like the job the newspaper offers, try buying a computer.
It's very easy for things to catch on fire in The Sims 1, and burglars
are frequent visitors. So buy a fire alarm and put it on the wall
over the stove, and buy a burglar alarm. It takes awhile for the
police to get there when the burglar alarm goes off, so you might want
to make a wall to put the alarm on that's right at the edge of your
lot, to give the cops time to get there before the burglar actually
gets to your house. :-)
There are frequent prank calls in The Sims 1, but sometimes when the
phone rings, it's to give your family money. The bank found money
belonging to you, or a radio program liked your response to a question,
or some other thing. So it's to your advantage to answer the
phone most of the time! Save the game before picking up, in case
something bad happens. :-)
The Sims 1 does crash once in awhile, so save the game frequently, at
least once or twice a sim day. Right before your sim goes to work
and right before your sim goes to bed are good times to save; get in
the habit of saving whenever you hear the "sim spinning into a new
outfit" sound.
A trick that's so useful it feels like cheating, even
though it's a valid part of the game: In the Decorative section of the
catalog, under the Paintings sub-section, there's a Japanese Wall Fan
that costs $81. If you buy one of those during the day, you can sell it
the next morning for nearly $800. So, when you're furnishing your house
with your starting funds, save $20 for a group meal and save $162 for
two wall fans. The next morning, your $162 will have turned into $1500
or so, which will make it a LOT easier to buy the skilling equipment
you'll need to earn the skill points you need for promotion. Or a
second bathroom, or whatever your sims need most.
If you have any questions as you play, feel free to ask on either of
the Sims 1 subreddits
https://www.reddit.com/r/sims1/
OR https://www.reddit.com/r/thesims1/
or at the ModTheSims discussion page for The Sims 1.
You needn't be shy, because the people in The Sims 1 community
generally LIKE answering questions and helping one
another.
There's also a lot of information in the Sims 1 section of The Sims
wiki. The
information on careers may be
especially useful.
Have fun!
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